Sunday 3 February 2013

Running Water

Hello again! I do like UDK's Material Editor. This feature and the UE4 demo convinced me to stick with UDK for my project (I was reading up on CE3 over summer). The Material Editor lets you do just about anything you can think of, and I thought it might be cool if there was some sort of leaky water effect on a wall or two. I'm not sure if I'll include it as it doesn't seem consistent with the robust nature of dwarven construction. Anyway, it's fun experimenting and the trickling water can be painted on or off areas of the mesh - vid below!


Running Water Vertex Paint


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